The geometry-deforming effect inherent to head-mounted display optics is removed using advanced computational imaging along with custom optical profiling tools.
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Almalence announces a line of its Human Eye Simulators with a variety of camera designs to make an ideal fit for specific optical measurement requirements.
Almalence introduces the next generation of its Human Eye Simulator, now making the simulator look exactly like a human eye by completely eliminating the unwanted pupil reflections in the IR specter. A closer look at the evolution of how Almalence Human Eye Simulator looked like to the eye trackers in IR specter: First generation: In […]
Achieving high picture quality, optical fidelity, and natural visual experience is a challenge in near-eye display design. Learn: Why the conventional approaches do not work for near-eye display optical design; What specific methods exist, and why they are still fundamentally limited; How the computational optical correction techniques allow overcoming those limits. Read a comprehensive article […]
When it comes to VR/AR HMD objective testing, you need an “eye” which is much more than simply a digital camera. Besides having the entrance pupil, focal length, and aperture similar to those of a human eye to see as a human eye, the imitation must be properly perceived by the eye-tracking modules. Meet the […]